![]() The world of Teyvat continues to expand, giving players so many more challenges to complete daily (Domains, bosses, Ley Lines). Take this question and answer about increasing Resin caps or increasing the recharge rate: The rest of the interview is equally weird. And like Hoyoverse says, I am “not interested in Musk Reef” because Spiral Abyss is…very boring? But I would love for a more interesting, higher level challenge in the game to take on, and the idea that they’re not making one because it would somehow stress players out is…extremely strange. While I too was once a Genshin whale, I find myself not understanding the need to continually go for new characters and expand my roster when I already have 6-8 massively strong heroes who blow through pretty much all the new live content the game offers. ![]() Which is where Genshin is, and has been since launch. But you don’t need them to experience the game’s world and story.īut there’s a difference between not gating your game behind power paywalls and…not having anything remotely resembling an engaging endgame in your live service title. People are paying of course, as new characters are often irresistible draws. I’ve always praised Genshin Impact for being a game that while yes, employing a gambling-based gacha system, allows players to experience probably 99% of the game without feeling the need to pay.
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